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Wohoo leidsin vea

  • Writer: Rait Ilja
    Rait Ilja
  • Dec 1, 2015
  • 1 min read

Nüüd tean miks error tuli :D

"LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: 'Engine/Tutorial/Installation/InstallingVisualStudioTutorial' is not a standard unreal filename or a long path name. Reason: Path should start with a '/' LogLinker:Warning: Can't find file 'Engine/Tutorial/Installation/InstallingVisualStudioTutorial' LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: 'Engine/Tutorial/Installation/InstallingVisualStudioTutorial' is not a standard unreal filename or a long path name. Reason: Path should start with a '/' LogLinker:Warning: Can't find file 'Engine/Tutorial/Installation/InstallingVisualStudioTutorial' LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: 'Engine/Tutorial/Installation/InstallingVisualStudioTutorial' is not a standard unreal filename or a long path name. Reason: Path should start with a '/' LogLinker:Warning: Can't find file 'Engine/Tutorial/Installation/InstallingVisualStudioTutorial' LogUObjectGlobals:Warning: Failed to find object 'Blueprint Engine/Tutorial/Installation/InstallingVisualStudioTutorial.InstallingVisualStudioTutorial' LogD3D11RHI: InitD3DDevice LogActor:Warning: Natively added component (LandscapeGizmoActiveActor_0.GizmoRendererComponent0) was left unattached from the actor's root. PIE:Warning: Warning AttachTo: '/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.LandscapeGizmoActiveActor_0.GizmoRendererComponent0' is not static , cannot attach '/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.LandscapeGizmoActiveActor_0.RootComponent0' which is static to it. Aborting."

 
 
 

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